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Game Pak: Front
Game Pak: Front
Game Pak: Back
Game Pak: Back
PCB: Front
PCB: Front
PCB: Back
PCB: Back

All Trademarks are (c) their respective owners.
All scans are "owned" by The Cart Scan Repository, if you want to use them, please ask us.

Nintense; The Corporation.
WT_Riker; Obsidian.

Game: Resident Evil 2 v1.1
Game Pak (Front): MODEL# NUS-006 (-01)(USA)
Game Pak (Back): NUS-USA/CAN-1
ROM Chip: J994397-M

CIC Chip: CIC6102A
(c) 1996
9940 F
PCB Label: (c) 1998 Nintendo
Save Chip: LH52V246An
9939 7 SC
Other Chips: LV2416
Other Features: 4 Somethings
2 Thingamajigs
1 Capacitor
1 CS2032 Battery
WT_Riker nfo: Interesting to see two 256mbit chips onboard, must be cheaper to produce than one 512mbit chip. The SRAM save chip is smaller than Zelda's also (physically). Another oddity is the CIC chip's size, it's different to the other carts. Also note the small unknown chip...
Nintense nfo: The one and only 512Mbit N64 game (not taking into account the various PAL and JAP versions of course), featuring two rom chips, and sram saving ability. The v1.1 might be misleading, as this is the only version of the game that is available, at least that I know of. The game has been v1.1 since day one, and that is all that has been released. They must have done a last minute revision of some sort. As for the 4 thingies and 2 somethings, this board seems to be a bit more complex than other carts. Those thingies appear to be resistors, but I can't be sure. Also of note is the ? in the other chips section. I can't quite make out what that symbol is, think I need a magnifying glass. It almost looks like a really small Bung logo ;) Some sort of circle with a horizontal line through it. Make sure and notice the oddly shaped boot chip, labeled as 6102A. Definitely a unique cart here.